Method and apparatus for playing a gambling game

ABSTRACT

In a gambling game, there is a collateral gambling game, which can be won by players on, at least, one specific event occurring in the principal game; the collateral game being separate from the principal game, but won when any of the possible winning events occur in the principal game, with the payment to the player being calculated from the total value available for the game divided by the total number of players who bet on the specific winning event. The game gives a possibility for a large number of players to share in the success of a single player who has successfully won the main game. It may be used with various types of games, including those using electronic gaming machines.

This invention relates to gaming and, in particular, to a collateralgame to be played in association with a principal game.

Generally, I shall describe the invention in relation to Keno and forconvenience, I shall name the collateral game “Super Keno”.

In the game “Keno”, a player attempts to select a number of winningnumbers out of a predetermined set of numbers and the game normally hasa number of classes or divisions of prizes depending on the numbersselected.

That is, the player can select a first group of numbers out of a totalgroup, say, 10 out of 80 and can then further select the number ofcorrect results when the winning numbers are selected from a relativelysmall number, Bay 4 of the 10 up to a high number, say the whole 10 of10.

Of course, the likelihood of success becomes less as the percentage ofthe numbers required becomes higher and the rewards on winning aregenerally higher the less the likelihood of success.

Keno is played in a number of different venues from individual casinos,through a networked game across groups of venues, commonly known inAustralia as Club Keno and also, in a general public game which may beplayed on a daily, weekly, or other basis and which is open to allplayers through a number of different outlets.

One seen problem with Keno is that it is an individual game and,generally, other players are not excited when there is a winner, exceptin the relatively unusual situation of winners of very high amounts.

It is the object of the present invention to provide a collateral gamewhere players may take a second entry when they are playing the game,generally for a small additional investment and should the additionalentry be associated with the winning entry in a predetermined way, thenthe holders of the entries in the collateral game, will share a jackpotbased on the payments made to the collateral game.

In its broadest sense, the invention includes in a gambling game wherethere may be a number of events selected ones of which can lead to awinning result, a collateral game which can be entered by playersselecting at least one of the winnings result types characterised inthat where a or the selected result type is achieved, all players whohad selected that result type are paid a share of the available amountfor that result type which payment depends on the amount invested by theindividual player and the total amount invested by players in thecollateral game since there has last been a winning result of thatresult type.

The invention also includes in a gambling game where there may be anumber of events one of which can lead to a winning result type, acollateral game which can be entered by players of the game in respectof selecting a parameter associated with the winning result typecharacterised in that on a winning result all players of the collateralgame which have selected the parameter associated with the result typeare paid a share of the available amount for that parameter of theresult type which payment depends on the amount invested by theindividual player and the total amount invested by players in thecollateral game since there has last been a winning result in which theparameter has been selected.

In order that the invention may be more readily understood, I shalldescribe certain forms of the collateral game both as “Super Keno”, thatis the game associated with Keno, and as a machine based game and otherapplications.

Referring to the game “Super Keno” which is a collateral game to Keno,this game is designed to add excitement and interest for the players andto increase revenue for the house. The standard Reno game remainsunchanged and Super Reno is simple to play and in operation and adds anew dimension to Keno.

Super Keno is an additional bet operating in conjunction with theStandard Keno Game and involves the provision of an additional,independent, self funding Jackpot Pool activated, in this embodiment, byany player obtaining any winning nine out of nine entry (Standard Kenoticket) or other result as previously determined by the operator.(3/3→10/10 etc). Super Keno possesses the desirable attribute ofencouraging multi-game/multi-ticket play at no extra cost to the housealthough initial seeding is desirable. Seeding money can be returned tothe house on an equitable basis over time.

The game can be played in a number of different ways and the operatingrules for the game are simple. Examples ate set out hereunder.

EXAMPLE 1

Multi-Game Play Single Jackpot/Division.

(Example for Super Keno 9/9 Jackpot/Division).

A player wishing to enter Super Keno buys 5 (x-amount) standard Kenogames (Eg: games 010-015; any desired standard Keno tickets may beplayed) and pays an additional, say, $1.00 (y-amount) Super Keno fee.This $1.00 (y-amount) is added to the Super Keno 9/9 Jackpot/Division(nine out of nine) and enters the player for say 5 (x-amount)consecutive Keno games or such other number as determined. A “share” inthe super Keno 9/9 Jackpot/Division is won by all players entered if anyplayer playing standard 9/9 Keno wins the major 9/9 Jackpot/Divisionduring the game(s) in which the Super Keno 9/9 entries are valid.${\begin{matrix}{{Super}\quad{Keno}} \\{{9\quad/9}\quad{share}}\end{matrix} = \frac{\begin{matrix}{{{{Total}\quad}^{``}{Super}\quad{Keno}\quad{9/9}\quad{Jackpot}\text{/}{Division}} -} \\{\left( {{{House}\quad{Tax}} + {Seeding}} \right)\quad}\end{matrix}}{\quad\begin{matrix}{{Total}{\quad\quad}{number}\quad{of}\quad{Super}\quad{Keno}\quad{9/9}} \\{{trants}\quad{on}\quad{winning}\quad{of}\quad{standard}\quad{9/9}\quad{Keno}\quad{Jackpot}}\end{matrix}\quad}}\quad$

Thus if the total Super Keno 9/9 Jackpot=$875,000.00 and the“House+Seeding”=$475,000.00and 100 entrants are recorded for winning game then $\begin{matrix}{1\quad{share}} \\\left( {{Super}\quad{Keno}\quad{9/9}} \right)\end{matrix} = {\frac{{{875\text{,}000} - {475\text{,}000}}\quad}{100} = {\frac{400\text{,}000}{100} = {{\$ 4}\text{,}000}}}$

Therefore 1 super Reno share $4,000.00

* (Based-on calculations shown in Example 5)

If there are a number of results which can lead to a Super Reno win,then the general equation is: $\begin{matrix}{1\quad{Super}\quad{Keno}} \\{{x/x}\quad{Share}}\end{matrix} = \frac{\begin{matrix}{{{{Total}\quad{Super}\quad{Keno}\quad{x/x}\quad{Jackpot}} -}\quad} \\\left( {{{House}\quad{tax}} + {{Seeding}\quad{to}\quad{new}}} \right. \\{\left. {{x/x}\quad{Super}\quad{Keno}\quad{Jackpot}} \right)\quad}\end{matrix}}{\begin{matrix}{{Total}\quad{number}\quad{of}\quad{Super}\quad{Keno}\quad{entrants}\quad{when}} \\{{standard}\quad{x/x}{\quad\quad}{Jackpot}\quad{is}\quad{won}}\end{matrix}}$

Thus for 100 Super Keno entrants recorded for the winning game (9/9)each would receive $4,000.00 each. The scenario would be the following.One person wins the standard 9/9 jackpot, say approximately $600,000 andat the same time 100 people win $4,000 each, the value of one share inthe Super Keno—9/9 Jackpot. It will be appreciated that this can lead tomuch greater excitement than would be the case if there is only a singlewinner and can provide great publicity for the house.

If required, the game could be played for any other result, such as3/3→10/10 as pre-determined and entries could be made for Jackpotdivisions relating to any successful result.

Operating Modes: (Super Reno can operate in a number of differentmodes).

-   1. Single—Jackpot/Division: multi-game (already described—see    Example 1.)-   2. Single—Jackpot/Division: Single-game-   3. Multi—Jackpot/Division: Single-game-   4. Multi—Jackpot/Division: Multi-game

Super Keno can also operate with smaller Jackpots/Divisions activated bysmaller standard Keno Jackpot/Divisions.

ie. Results such as:—

-   1. 8 out of 8 (8/8)-   2. 7 out of 7 (7/7)-   3. 6 out of 6 (6/6)-   4. 5 out of 5 (5/6)

Super Keno can also be used with probable larger Jackpots which occur inlarger standard Keno Jackpots/Divisions;

-   ie. Results such as:—-   1. 10 out of 10 (10/10)-   2. 11 out of 11 (11/11)

For all Super Keno Jackpots/Divisions, a starter Jackpot (Seeding) maybe desirable: to ensure that even if there is an early win in the Kenogame which-would lead to a Super Keno payout. Although in some of theequations, we have shown the seeding being deducted, it may be preferredto use a manner of repaying the seeding which impacts on, winners aslittle as possible, that is over time.

Whilst I have described Super Keno as being associated with players ofthe Keno game, it can, if required, also operate in an independent modewhere a standard Reno entry need not be purchased.

Referring to the operating modes set out above:

-   -   1. Single Jackpot/Division—multi-game (see Example 1)    -   2. Single Jackpot/Division—single-game.

EXAMPLE 2 For Super Keno 7/7 division. A player wishing to enter “SuperKeno 7/7” buys 1 standard Keno game (eg game 115) and pays an additional$1.00 (y-amount) Super Keno 7/7 fee. This $1.00 (y-amount) Super Kenofee is added to the Super Keno 7/7 Jackpot/Division. Any desiredstandard Keno ticket may be played, any amount of Super Reno 7/7 sharesmay be purchased. A share in the Super Keno 7/7 Jackpot/Division is wonby the player if any player playing standard R Keno wins the fullstandard 7/7 Keno division in game number 115.

3. Multi Jackpot/Division: Single-Game

EXAMPLE 3

A player (Player A) wishing to enter Super Keno buy, 1 (x-amount)standard Keno game. (Eg: game 115) and pays an additional Super Reno fee(y-amount) per required Super Keno Jackpot/Division as entered(3/3→10/10. (Any standard Keno Division may be played.) The Super KenoJackpot/Division fee(s) as entered are added to the respective SuperKeno Jackpot(s)/Division(s). The player may purchase as many shares perdivision as required. If any player playing standard Keno wins a fulldivision in game number 115 and the full standard Keno Jackpot/Division(3/3→10/etc) corresponds to a selected Super Keno Jackpot/Divisionentered by player A then Player A will receive 1 share of the respectiveSuper Keno Jackpot/Division as entered.

4. Multi Jackpot/Division: Multi Game

EXAMPLE 4

A player (player A) wishing to enter Super Reno buys 10 (x-amount)standard Keno games (eg games 010-020) and pays an additional Super Renofee (y-amount) per respective Super Keno Jackpot/Division as entered(3/3→10/10 etc as desired). The Super Keno Jackpot/Division fee(s)entered (by player A) are added to the respective Super KenoJackpot/Division(s). The player may purchase as many shares per divisionas desired. If any player playing standard Keno wins a full divisionduring the Super Keno games (010-020) paid for the Player A and the fullstandard Reno Jackpot/Division (3/3→10/10 etc) corresponds to a selectedSuper Keno Jackpot/Division (as entered by Player A) then Player A willreceive 1 share of the respective Super Keno Jackpot/Division entered.

Super Keno Calculations:

EXAMPLE 5

Based on 125 standard Keno Games per day. 100 people playingRevenue=100×25=$2,500 per day. After 350 Days Super Keno Revenue$875,000. This is a very simple example of calculations involved.

Super Keno Extra:

Super Keno: Extra is designed to allow players to enter all Super KenoJackpots/Divisions and play multiple (x-amount) standard Keno Games asrequired. (the Super Keno fee is distributed to all Super KenoJackpots/Divisions).

A player wishing to enter “Super Keno: Extra” buys 20 (x-amount)standard Keno games (eg. games 010-030) and pays an additional amount$2.00 (y-amount) “Super Keno extra” fee. This $2.00 (y-amount) SuperReno extra fee is distributed to all Super Keno Jackpots/Divisions3/3→10/10 etc) as determined. On any winning Super Keno Jackpot/Division(3/3→10/10 etc), Super Reno players entered at the time of the win arepaid their, calculated share amount. (super Keno x/x result is activatedby standard Keno, x/x result).

The calculation is: $\begin{matrix}{1\quad{Super}} \\{{Keno}\quad{share}}\end{matrix} = \frac{\begin{matrix}\begin{matrix}{{Total}\quad{amount}\quad{held}\quad{in}\quad{respective}\quad{Super}\quad{Keno}} \\{{Jackpot}\text{/}{Division}\quad{minus}\quad\left( {{{House}\quad{Tax}} + {{Seeding}\quad{to}}}{\quad\quad} \right.}\end{matrix} \\\left. {{respective}\quad{Super}\quad{Keno}\quad{Jackpot}} \right)\end{matrix}}{\begin{matrix}{{Total}\quad{number}\quad{of}\quad{players}\quad\left( {{Super}\quad{Keno}} \right.} \\{{players}\quad{entered}\quad{in}\quad{the}\quad{winning}\quad{Super}\quad{Keno}} \\{{Jackpot}\text{/}{Division}\quad{at}\quad{{result}.}}\end{matrix}}$Super Reno: Players Choice

The provision whereas players may choose the Super YenoJackpot(s)/Division(s) they wish to enter.

A player wishing to enter “Super Keno: Players choice” buy, 5 (x-amount)standard Keno games (eg. games 010-015) and pays an additional $1.00(y-amount) “Super Keno: Players Choice” Fee. This fee is added to therespective super Keno Jackpot(s)/Division(s) as entered. On a divisionwinning Super Keno Players entered are paid their calculated shareamount. (super Keno x/x success is activated by a standard Keno x/xwin).

Calculated thus:— $\begin{matrix}{1\quad{Super}} \\{{Keno}\quad{share}}\end{matrix} = \frac{\begin{matrix}\begin{matrix}{{Total}\quad{amount}\quad{held}\quad{in}\quad{respective}\quad{winning}\quad{Super}\quad{Keno}} \\{{Jackpot}\text{/}{Division}\quad{minus}\quad\left( {{{House}\quad{Tax}} + {{Seeding}\quad{to}}}{\quad\quad} \right.}\end{matrix} \\\left. {{respective}\quad{Super}\quad{Keno}\quad{Jackpot}} \right)\end{matrix}}{\begin{matrix}{{{Total}\quad{number}\quad{of}\quad{Super}\quad{Keno}\quad{extra}}\quad} \\{{players}\quad{entered}\quad{in}\quad{respective}\quad{winning}\quad{Super}\quad{Keno}} \\{{Jackpot}\text{/}{Division}\quad{at}\quad{result}}\end{matrix}}$Player Information Display

Display units, which may be computer operated, are desirable to allowSuper Keno Players to observe the following information.

-   1. Indication to players that a Super Keno Jackpot/Division has been    achieved. This occurs when standard Keno Jackpot/Division) occurs.    An audible indicator may also be used.-   2. The respective winning super Keno Jackpot/Division (3/3→10/10    etc).-   3. The winning game number (eg. game 015)-   4. The total available winning Super Keno Jackpot/Division (Cash    amount). (Total available winning Super Keno Jackpot=Total Jackpot    minus (House Tax+Seeding)-   5. The total number of shares purchased for winning Super Keno Game.-   6. The cash value amount of each share.-   7. The last Jackpot details may also be displayed (or Toggle between    screens during quiescent times)-   8. The winning standard Keno numbers (if desired)

One particular display screen could take the form:

Super Keno

-   -   WIN WIN WIN WIN    -   Winning Super Keno Jackpot/Division 7/7    -   Total 7/7 Jackpot $50,000.00    -   Game Number: 015    -   Winning 7 Shares purchased: 100    -   1 Share $500.00    -   Winning numbers: 5, 9, 15, 33, 34, 42, 79

Super Keno

If required, the information could be displayed in order with pausesbetween each display.

If required, a separate display unit can display all Super KenoJackpots/Divisions in cash amounts. Super Keno Jackpots Jackpot/DivisionJackpot 3/3 $100.05 4/4 $715.65 5/5 $1,512.75 6/6 $4,728.09 7/7$8,652.10 8/8 $14,720.50 9/9 $400,000.00 10/10 $1,200,000.00 PresentGame Number 055Super Keno Entry Fee (Registration Fee)

Any satisfactory means of entry to Super Keno can be used. The entry feecan be charged as either a cash or credit amount. 1 super Keno x/xshare=1 credit. It is envisaged that upon payment of the fee for SuperKeno the following information will be printed on either:

-   1. Existing Keno ticket; or-   2. A super Yeno ticket.-   1. The game number(s) paid for;-   2. The Super Keno Jackpot(s)/Division(s) as entered;-   3. The cost per share per Jackpot/Division;-   4. The number of shares purchased per Jackpot/Division;-   5. The name of the staff member operating the Super Keno (or    otherwise) machine;-   6. The number of Standard Keno Games purchased (Game number(s).    Super Keno: Payouts

Upon receipt of a winning Super Keno ticket x/x Jackpot/Division) theSuper Keno staff operator will pay the winning Super Keno player therequired cash amount (or cheque) based on the number of shares purchasedfor the winning-game, and the value of the winning share (ascalculated).

Super Keno: Computer Software

The software required to operate Super Keno will need to be able toperform many tasks. The Super Keno software may be included withstandard Keno on the standard system with Super Keno information printedon the standard Keno tickets if desired, or; if required, the Super Kenosoftware may operate independently on a separate computer system withthe Super Keno information printed on separate Super Keno tickets.

The tasks required to be performed by the Super Keno Software are asfollows:

-   1. Accept and record all Super Keno wagers;-   2. Place all fees in respective Super Keno; Jackpots/Divisions    (minus House Tax plus seeding);-   3. Be able to recognise a standard Keno result. Thus the software    needs to be actively linked to the Standard Keno system to do this.-   4. Record and store all information relating to wagers, payouts,    tickets;-   5. Calculate all share payouts;-   6. Payout on stored information (Late ticket claims);-   7. Print all required Super Keno information on tickets;-   8. Operate all display units;-   9. Store Facility: The computer must have memory sufficient to store    the results of each share purchased and this information must be    accessible for some time after which it must be able to be archived.    This is required for players who purchase large numbers of games at    a time (eg games 010-090) and decide to check for winning results at    a later time.-   10. Provide all Financial/Statistical information regarding Super    Keno wagers to a management report.-   11. Operate in a Linked System (Super Reno) where desired. (see    Super Keno: Multi-linking).    Super Keno: Multi-Linked

It may be that casinos operating Super Keno may wish to link-up theirSuper Keno Jackpot amounts to provide larger Jackpots and more regularresults. To do this it is necessary to operate all Keno (Standard) gamesat the same speed for all participating Casinos. All Super Kenoinformation is to be displayed on display units per each participatingcasino. Exactly the same mode of operation will be used except it willbe on a larger scale.

FIG. 1 shows a block diagram of a standard Super Keno arrangement for asingle operation and FIG. 2 shows a multi-linked arrangement

Super Keno: Maths Equations

Mathematical equations for examples 2, 3 and 4.

EXAMPLE MATH EQUATION 2

Operating mode 2 Single Jackpot/Division single game mode$\begin{matrix}{1\quad{Super}\quad{Keno}} \\{{7/7}\quad{share}}\end{matrix} = \frac{\begin{matrix}{{Total}\quad{Super}\quad{Keno}\quad{7/7}} \\{{{{Jackpot}\text{/}{Division}} - \quad\left( {{{House}\quad{Tax}} + {Seeding}}\quad \right)}{\quad\quad}}\end{matrix}}{\begin{matrix}{{Total}\quad{number}\quad{of}{\quad\quad}{Super}\quad{Keno}\quad{7/7}} \\{{{{en}{trants}}\quad{at}\quad{winning}\quad\left( {{in}\quad{game}\quad 115} \right)\quad{of}}{\quad\quad}} \\{{standard}{\quad\quad}{Keno}\quad{7/7}{\quad\quad}{Jackpot}}\end{matrix}}$

EXAMPLE MATH EQUATION 3

Operating mode 3 Multi-Jackpot(s)/Division(s): Single-Game$\begin{matrix}{1\quad{Super}\quad{Keno}} \\{{x/x}\quad{s{hare}}}\end{matrix} = \frac{\begin{matrix}{{Total}\quad{respective}\quad{winning}\quad{Super}\quad{Keno}} \\{{Jackpot}\text{/}{Division}\quad\left( {x/x} \right)} \\\left( {{{minus}\quad{House}\quad{Tax}} + {Seeding}} \right)\end{matrix}}{\begin{matrix}{{{Total}\quad{number}\quad{of}\quad{respective}\quad\left( {x/x} \right)\quad{Super}\quad{Keno}}{\quad\quad\quad}} \\{{winning}\quad{entrants}\quad{at}\quad{the}\quad{time}\quad{of}\quad{Standard}\quad\left( {x/x} \right)} \\{{\quad\quad}{{Keno}{\quad\quad}{Jackpot}\text{/}{Division}\quad{result}\quad\left( {{Game}\quad 115} \right)}}\end{matrix}}$

EXAMPLE MATH EQUATION 4

Operating mode 4 Multi-Jackpot(s)/Division(s): Multi-game$\begin{matrix}{1\quad{Super}\quad{Keno}} \\{{x/x}\quad{share}}\end{matrix} = \frac{\begin{matrix}{{Total}\quad{respective}\quad{winning}\quad{Super}\quad{Keno}} \\{{Jackpot}\text{/}{Division}\quad\left( {x/x} \right)} \\\left( {{{minus}\quad{House}\quad{Tax}} + {Seeding}} \right)\end{matrix}}{\begin{matrix}{{Total}\quad{number}\quad{of}\quad{respective}{\quad\quad}{Super}\quad{Keno}} \\{{winning}\quad{entrants}\quad{at}\quad{the}\quad{time}\quad{of}\quad{Standard}\quad{respective}} \\{{Keno}{\quad\quad}{Jackpot}\text{/}{Division}\quad{result}\quad\left( {x/x} \right)}\end{matrix}}$Super Keno: Machine Play

EXAMPLE

For Super Keno when applied to personal Reno machines operating with aGame Controller. All Machines operating at the same game speed—same gamebegin time and end time, the same number results will: apply to eachmachine within the link-up of machines as controlled by the GameController.

Example of Play

(1 Bank of 10 machines multi-linked by a Game controller)

A player approaches a linked bank of Keno machines and observes thatSuper Keno is being offered. Super Reno Jackpots are offered for SuperReno Jackpot(s)/Division(s) of [(4/4→10/10 etc)=(x/x→y/y etc): four outof four Jackpot/Division to ten out of ten Jackpot/Division: Super Keno]4/4→10/10 etc (x/x→y/y etc). Each machine has an assortment of buttonsallowing entry to any desired Super Keno Jackpot/Division. One possiblearrangement is illustrated in FIG. 3.

To play the player deposits' “x”-amount of coins (or credit card) intothe machine. The player then selects a desired Super KenoJackpot(s)/Division(s), (Say 7/7) and allots 1 CREDIT (x-amount) tosame. (1 CREDIT entry to Super Keno 7/7). The player then selects thestandard Keno Division (1/1 10/10 etc) as desired and the standard Kenonumber(s) as desired. From the time indicated on the Digital Clockcounter the player can see there is about 5 seconds remaining until thenext Keno Game begins. The player then watches the drawn game. After theresults are known the machine completes all relevant payouts and isready to accept new wagers/instructions.

Super Keno: Machine Play

(Personal Keno Machine—Personal Gaming Keno Machines)

Example for Super Keno when applied to personal machine use Kenooperating with no Game speed controller, that is all machines operatingat their own rate and independently draw numbers.

Example of Play

-   -   (1 bank of 10 machines—no game controller)

Say Super Keno Jackpots/Divisions are offered for 3/3-10/10 etc. Eachmachine has an assortment of buttons allowing entry to any desired SuperKeno Jackpot/Division.

The player deposits “x”-amount of coins (or credits from credit card)into the machine. The player then selects a desired super KenoJackpot(s)/Division(s) (say 7/7) and allots 1 CREDIT (x-amount) to same.(1 credit=1 share for super Keno 7/7). The player notices that as soonas the Super Keno Jackpot(s)/Division(s) have been paid for, a DigitalClock lights up and becomes operational (counts backwards) as soon asnormal standard play begins. The player then selects the standard KenoDivision (1/1-10/10 etc) as desired and the standard Keno number(s) asdesired. As soon as the player pushes the. “deal” (start) button s/he isentered in Super Keno. This can be indicated by the digital clockcounter beginning to count backwards. As soon as the “deal” (numberdrawn) is completed the digital clock counter freezes showing timeremaining for Super Keno entry, a predetermined amount of time is given.The machine “un-freezes” as soon as normal Keno play continues. Theplayer is entered for 1 share (x-amount) and this 1 share enters theplayer for “y”-amount of time allowed. If any player playing in the bankof Keno machines wins a standard Reno Division (3/3-10/10) correspondingto a Super Keno Jackpot/Division. (say 7/7) as entered by the player,and this occurs while the player is entered for Super Keno, that is theplayer's machine was operational “dealing” at the time of the standard7/7 result, then the player will receive 1 shares worth of the totalavailable 7/7 Super Keno Jackpot/Division. The amount won is displayedon the machine. After the results are known the machine completes allrelevant payout(s) and is ready to accept new wagers/instructions.

Summary of Super Xeno when used with Keno machines (personal) with nogame speed control.

-   1. Upon payment for Super Keno share(s) a clock counter (TIMER)    displays “x”-amount of time.-   2. Upon the game start (player pushes “deal” button) the player is    entered for Super -Keno. (Indicated by moving clock counter)-   3. After the deal has finish (1 game) the clock (counter) Freezes-   4. If there is time remaining on counter the clock (counter) un    freezes again (showing entry to Super Keno) at the restart of play-   5. The share(s)-payment allows the machine to allot “x-amount” of    time for Super Keno registration (Eg. 30 seconds).-   6. The player will win 1 shares worth of respective Super Keno    Jackpot if the clock counter, on the machine is operational (moving    backwards) at the time of the result.-   7. All machines in the bank can detect a standard Keno result and    can instantly relay this information (winning standard Division) to    all machines in the link-up.    Super Keno: Additional Notes    Proportion Bets:

Super Keno can allow for the provision of proportion bets. i.e. A playermany wish to bet on proportions of the full result for any desiredJackpot/Division.

In order to do this, the player places a wager in the hope that anyplayer will win a 7/8 or 8/8 or 9/10 etc (as selected) during thegame(s) for which the player is entered and which are results which willwin a prize for the Keno player.

This proportions allowed:—=4/5, 5/6, 5/7, 6/7, 5/8, 6/8, 7/8, 6/9, 7/9,8/9, 6/10, 7/10, 8/10, etc.

Player may purchase as many shares per Jackpot/Division as desired.

The Golden Rule may be applied 1 CREDIT 1 share.

Winners Keno

An addition to the standard game “Winners Keno” allows players to selectthe number of winners per desired standard Keno Division (1/1-4/4 etc).

Player must select how many winning results (full division) will occurper selected standard Keno division per game(s). Players may wager on asingle or multi-game basis. That is players may select the amount offull winning results for any single Keno Division for 1 game (1 standardKeno game) or; multi-game; Players may select the amount of full winningresults for any single Reno Division (as desired) for a group of games.Multiple divisions (winners Keno Division 1/1-4/4 etc) may be played ona single game basis or multiple using the concept the players may;

-   -   1. Place their “Winners” wager (x-amount) only and not be        required to purchase extra normal Keno tickets, or;    -   2. Purchase “x” amount of normal Keno tickets and pay an        additional fee of x-amount for the “winners” wagers; (or both).        Number of Winners Bet

“Winners” Keno it designed to allow players to bet on the number ofwinners (full standard Keno results—1/1-4/4 etc) per selected WinnersKeno Jackpot/Division 1/1-4/4 etc) per selected Keno game or group ofselected Keno games, The players may bet on how many 1 out of 1's, or 2out of 2's, or 3 out of 3's etc will result for game “x” (or multiplegames) of standard Keno.

Proportion Bets

“Winners” Keno can also permit the use of proportion bets as describedearlier herein in relation to Super Reno. In this, players may wish tobet on proportions of the, total result for any desired Division whichwill still lead to a winning result to the Keno player. (Players selecthow many, say 4/5 or 3/4 results will occur in any game or group ofgames.)

Zero Bet

There may be provided a bet against their being any result which leadsto a jackpot being held by a player of the Keno game.

Wagers:

A wager is placed at the beginning of any standard Keno Game or group ofgames. Depending on the situation required the player may be required topurchase a required number of standard Keno tickets in order to playwinners Keno. That is Winners Keno Fee+Standard Keno tickets Fee. Afterthe results are known, and if a payout is in order, the player will wina payout based on

-   1. A share of the respective “winners” Keno Jackpot as entered or;-   2. A payout based on calculated set odds.

The wager is used to either finance a “Jackpot Base” for winners Keno,or used to help finance set odds payouts (or devised payouts) forwinners Keno. A player may register a “winners” Keno wager, which isindependently recorded and placed in the respective “winners” KenoJackpot/Division as entered by the player. The player must estimate howmany prizes (full winning standard Keno results) will be awarded towinning players correctly selecting a desired Reno Division 1/1-x/y) per“x” number of game(s) played. So if a player believes that “x_(y)”winning results will occur per “x” number of game(s) for the division of3 out of 3, the situation would be thus:

Example 1 Single Game: Single Jackpot/Division

A player places a wager “x” amount on “Winners Keno” Division 3 only (3out of 3). The player believes that for one game only “x_(y)” number offull winning results will occur in that one game (for division 3/3only). So if “x_(y)”=9 (nine) and 9 full results are won by other Kenoslayers (not necessarily entered in “Winners Keno”) for division 3/3 forthat game then the player(s) entered into Winners Keno 3/3 for that gamewins a share of the total available Winners Keno 3/3 Jackpot.

The same scenario apples to all Winners Keno Jackpot/Divisions. WinnersKeno can be used in any desired game/division format. i.e. Formats forWinners Keno 1) Single Game: Single Divisions/Jackpot (Example 1), 2)Multiple game: Multiple Jackpot(s)/Divisions, 3) Single game: MultipleJackpots/Divisions, or 4) Multiple games: Single Jackpot/Division.

Example 4 Multi-Game: Single Jackpot/Division

A player places a wager “x” amount (Winners Keno wager) on Winners Keno3/3 division only. (3 out of 3). The player believes for “y” number ofstandard games “q” number of full winning 3/3 results will occur in the“y” games. So if “q”=27 (number selected by player) and 27 (twentyseven) full winning 3/3 results do occur within the total number of “y”games entered for, then the player(s) who have correctly selected 27winners for 3/3 winners Keno win a share (based on number of sharesbought) of the total available 3/3 Winners Keno Jackpot.

Example 3 Single Game: Multi Jackpots/Divisions

A player places a Winner Keno wager of “x” amount on a selection ofWinners Keno Jackpots (say 1/1→3/3) for 1 game only, the fee isdistributed to all respective Winners Keno Jackpots. The player thenpays an additional fee to enter Standard Keno as required and selectsthe number of winners per respective Winners Keno Jackpot/Division asdesired. If the player correctly selects the number of winners for arespective Winners Keno Jackpot/Division in the particular game then thePlayer wins his share of the available Jackpots.

Winners Keno—Entry Fee

Preferably, on payment of the fee for Winners Keno the followinginformation will be printed on either 1) Existing Keno ticker, or 2) AWinners Keno ticket.

-   1. The game number(s) paid for;-   2. The Winners Reno Jackpots as entered (1/1→4/4 etc);-   3. The cost per share (fee paid) per Jackpot/Division;-   4. The number of required Standard Keno games purchased.    Winners Keno—Payouts

Upon receipt of winning Winners Keno ticket the “Winners Keno” staffoperator will pay the Winners Keno player the required cash amount (orcheque) based on the number of shares purchased for the winning game,and the value of the share(s) as calculated.

Winners Keno Computer Software

The software required to operate Winners Keno will need to be able toperform many tasks, which are basically those previously discussed inrelation to Super Reno earlier herein and will not be again discussed.

Player Information Display

Possible display units for Super Keno were discussed earlier herein and,in general terms the displays for Winners Keno can be similar and willnot be further described.

Winners Keno: Multi Linked

It is envisaged that casinos operating Winners Keno may wish to link-uptheir. Winners Keno Jackpot amounts. Such a linkage was describedearlier herein in relation to Super Keno and will not be furtherdescribed.

Winners Keno; Personal Gaming Machines.

The use of personal gaming machines with Super Keno was describedearlier herein, the same bases can be used in respect of Winners Keno.

Winners Keno: Machine Play

This was discussed in relation to Super Reno and the same generalconditions apply.

Winners Keno Proportion Bets

This concept was discussed in relation to Super Reno and the samerequirements apply.

General Analysis and Additional Applications

Super Reno (wager on any winning division) and Winners Reno (wager onthe number of winners per respective Jackpot/Division) are bothapplications of the general collateral concept of the invention.

In general terms, this concept operates in two modes:

-   MODE 1 Operation is described in Super Keno. Players must wager on a    selected Jackpot/Division to be won by any standard game player in a    selected game. Usually Mode 1 is used on progressive Jackpots only.-   MODE 2 Operation is described on the number of winner per respective    standard Game Jackpot/Division. Mode 2 can be used on non    progressive and progressive Jackpots. Non progressive jackpots can    be termed Revenue Based Jackpots.

These two modes of operation allow the concept to be applied to a widevariety of pre established games as well as Keno.

The concept is an independently funded Jackpot pool (non progressivewhere desired for Mode 2 operating in conjunction with the Standard gameand is activated by:

-   MODE 1 The results of any standard game Jackpot(s)/Division(s) in    any selected Standard game (any Standard game player may win the    Standard game Jackpot/Division.) Thus for Mode 1 the    Jackpot/Division is activated by any player playing the Standard    game, winning the full Standard Jackpot/Division which corresponds    to the collateral jackpot/Division as entered by the players(s).-   MODE 2 The collateral Jackpot/Division is achieved by any player    correctly selecting the number of Standard game winners in a    selected Jackpot/Division corresponding to the collateral    Jackpot/Division as entered.

For each Mode 1 and 2

-   Fee The fee paid to enter the collateral game is placed in the    appropriate Jackpot/Division as entered.-   Payout The payout paid to collateral game players is calculated as a    share amount based on 1) the number of shares purchased by the    player, 2) the total number of winning shares for respective    Jackpot/Division, 3) the total available appropriate Jackpot as    entered.    Application of the Concept to Lotto Type Games.

This related to any lottery draw having a major jackpot with smallerdivisional prizes (stepped prizes). In most cases the lotteries operateby drawing “x” numbers out of a maximum possible numbers “y”. Thisscenario is to be used for this example, 6 out of 45. Now rememberingthat:

-   Mode 1 Players select a desired jackpot/Division to be won by any    player playing the standard-game.-   Mode 2 Players select the number of winners per division offered for    any given game.    Mode 1 Example

A player A buys, 1 share “x” in: the collateral game to TattslottoDivision 1 for a game. The player A hopes that any player playing themain game will achieve the main prize thus activating the collateralgame Division 1 Jackpot for the game. If so, the player wins the shareamount calculated as previously set out.

Mode 2 Example

A Player A buys 1 share (x) for the collateral Tattslotto Division 3jackpot. The player makes an estimate there will be five hundred winningtickets of Division 3. If this does occur, then the player wins and hisprize share of the jackpot will be the total available jackpot dividedby the number of players who estimated that there would be the correctnumber of winners.

This example for Tattslotto can be applied to Football Pools and SoccerPools.

The concept can be applied to Mega Bucks, Poker Machines and Link-ups;that is any electronically linked up gaming machines having a Jackpot(progressive) as well as a Standard payout.

Operation For Machine Application

Mode 1 Operation

Players wishing to play the collateral game are charged a fee which isadded to the respective Jackpot as entered. The fee=1 credit (x amount)and buys the player 1 share (x) in the Jackpot. Any number of shares maybe purchased. This fee lasts the player for, say, “y” amount of time andthis time may be indicated on a digital or analogue clock timer display.The machine may offer a selection of buttons or the like allowing entryto the offered Jackpot/Divisions and to the number of shares required tobe purchased by player per Jackpot. The total amount of time isindicated on the clock counter as soon as the required fee is entered bythe player into the machine.

The clock counter display begins to count backwards in seconds (x secondintervals) as soon as standard play begins (player pushes standard“deal” button). Players pay usual fee(s) for standard play.

As soon as standard play stops (pauses between games) the clock counterfreezes and indicated the time remaining. An indicator light may beactivated when the clock counter enters “freeze” mode. This illuminatedlight allows the player to know that the time remaining is frozen. Whenstandard play resumes the indicator light goes out and, if requiredanother light becomes illuminated to show re-entry to the Jackpot asentered.

The Jackpot(s) are fully displayed as the available Jackpot (totalrespective Jackpot−house tax+seeding) to all players. The main Jackpotdisplay for the bank of machines in the link could be located near thestandard linked Jackpot display and on all Personal Gaming Machines inthe link.

If any player playing the Bank of linked machines wins the standard gamemain Jackpot and the collateral Jackpot is activated while the player isentered then, the player wins his/her purchased shares worth of theavailable collateral Jackpot.

If desired by an operator an additional fee for time allowed may becharged. This would allow players to select the amount of time requiredand to pay for this. The fee would be added to the respective Jackpot asentered.

The collateral game when applied to games such as: Mega Bucks, PokerMachines and Link-ups.

The game can be played with any linked-up electronic gaming machineshaving a progressive jackpot as well as standard payouts.

Example of Machine Play

Mode 1 Operation

Where a collateral Jackpot is being offered, the collateral gameoperates in conjunction with the standard main game progressive Jackpotand is activated by this. That is, any player playing the bank ofinterlinked machines who wins the main Jackpot (standard game)automatically activates the collateral Jackpot and all players who areentered into the collateral game will receive a share of the collateralJackpot.

The Jackpot is preferably displayed on a large visual display unit atthe top or near the bank of machines or alongside or together with thedisplay of the current Standard Jackpot.

Upon deciding to play player A deposits “x” amount of coins (or credit)into a desired machine. The machine displays the inputted credits. Theplayer then selects the collateral Jackpot he/she wishes to enter andselects the number of shares he/she wishes to purchase (possible 1credit=1 share).

If desired by the operator players may be charged an additional fee fortime entered in the collateral Jackpot thus allowing players to selectthe time they wish to be entered. This additional fee is added to therespective collateral. Jackpot as entered by the player.

Upon selection and payment for the collateral Jackpot/Division and thenumber of shares required, a clock counter will indicate the timeavailable for a win in the main Jackpot to provide a win in thecollateral Jackpot.

The player the begins standard game play. As soon as this is initiatedthe clock counter begins to count backwards.

As soon as standard play is paused (between games) the clock counterfreezes and a non entry light may become illuminated thus indicating tothe player that he/she is not entered in the collateral Jackpot becausethe machine is not in operation mode. Upon start of play again the clockcounter unfreezes and again begins to count backwards. An entry lightmay become illuminated to indicate this. Once the time has expired theplayer is no longer entered in the collateral game.

If any player playing the standard game within the bank of machines winsthe standard main Jackpot while the player is entered in the collateralJackpot then the player wins his/her shares worth of the availablecollateral Jackpot as displayed.

Bingo

Mode 2 Operation

Players select the number of balls drawn required to activate a Bingo.

As an additional application the collateral game can be applied to Bingoon a Mode 2 basis.

Example of Play

Before any given game begins player A buys 1 share (x amount) in thecollateral Bingo Jackpot. The player then selects the number of ballsdrawn for a required Bingo result. This fee (1 share purchased by theplayer) is added to the Revenue Base for the game. The player hasselected that (say) 23 numbers will be drawn for a Bingo to be achievedin the game. On Bingo, a full card, if 23 numbers have been selected inthe game then the player and any entered collateral players, who haveselected 23 numbers to be drawn for a result will share the value of theBingo Total Revenue Base−(house tax+seeding if required) held for thegame.

1-15. (canceled)
 16. A gaming machine for conducting a wagering game,comprising: a first display of a first type for displaying a primarygame outcome; a second display of a second type for displaying asecondary game outcome, the second type being different from the firsttype; and a control system for operating the first and second displays,the control system awarding a first award if the primary outcome is awinning outcome, the control system awarding a second award if thesecondary outcome has a predetermined association with the winningoutcome.
 17. The machine according to claim 16, wherein the winningoutcome is represented by first indicia and wherein the secondaryoutcome is represented by second indicia, the control system awardingthe second award if the second indicia substantially matches the firstindicia.
 18. The machine according to claim 16, wherein the primaryoutcome is represented by a plurality of symbols and wherein thesecondary outcome is represented by an additional symbol.
 19. Themachine according to claim 18, wherein the predetermined associationincludes a substantial match between the additional symbol and at leastone of the symbols of the winning outcome.
 20. The machine according toclaim 19, wherein the plurality of symbols of the winning outcomesubstantially match each other.
 21. The machine according to claim 18,wherein the second display includes a game board having a plurality ofregions, the regions containing respective second symbols, the seconddisplay being operated to randomly select the additional symbol from thesecond symbols.
 22. The machine according to claim 16, wherein theprimary and secondary outcomes are randomly selected from a plurality ofpossible outcomes.
 23. A method of conducting a wagering game,comprising: displaying a primary game outcome on a first display of afirst type; displaying a secondary game outcome on a second display of asecond type, the second type being different from the first type;awarding a first award if the primary outcome is a winning outcome; andawarding a second award if the secondary outcome has a predeterminedassociation with the winning outcome.
 24. The method according to claim23, wherein the winning outcome is represented by first indicia andwherein the secondary outcome is represented by second indicia, andwherein the step of awarding a second award includes awarding the secondaward if the second indicia substantially matches the first indicia. 25.The method according to claim 23, wherein the primary outcome isrepresented by a plurality of symbols and wherein the secondary outcomeis represented by an additional symbol.
 26. The method according toclaim 25, wherein the predetermined association includes a substantialmatch between the additional symbol and at least one of the symbols ofthe winning outcome.
 27. The method according to claim 26, wherein theplurality of symbols of the winning outcome substantially match eachother.
 28. The method according to claim 25, wherein the second displayincludes a game board having a plurality of regions, the regionscontaining respective second symbols, and further including randomlyselecting the additional symbol from the second symbols.
 29. The methodaccording to claim 23, further including randomly selecting the primaryand secondary outcomes from a plurality of possible outcomes.